

WARNING: GIT may try to name the target folder alive.os Use _$ git clone git: aliveĬreate folder 'x\alive' in your ARMA 3 directory (you may need to run Command Prompt As Administrator to do this), eg: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\x\alive\Ĭreate a symlink of the git clone addons folder inside.Source: (Be sure to select branch master).Note: Some modification of the batch and command files used in the steps below may be required to correct the A3 paths based on your A3 initial install and/or A3 profile being used.Ĭlone the ALiVE repository using Github client or your favourite tool Why the extra 'x' root directory? See here.A full P drive setup including A3 working files will take some time but is not required for ALiVE dev.Map the P drive using DevP.bat -mapDiskOnly.Install the ArmA3 Tools on Steam (Library > Tools > Arma 3 Tools) If you add new files, you will need to rebuild your PBOs. Be aware that if you change main mod config files (like cfgVehicles.hpp, cfgFunctions.hpp, Eventhandler.hpp, stringtable.xml.

This tutorial will allow you to start up the game, and modify files under 'P:\x\alive\addons` and reflect the changes upon restarting only the mission (in editor), without having to restart the game and recreate the PBO's again everytime you change something in your files. Setting up the ALiVE Developer Environment
