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Bad company 2 fov
Bad company 2 fov








bad company 2 fov

With it turned off in game I have terrible screen tearing going on. I told the Ati panel to let the application decide about vsync and then ingame I had it enabled. I did read that is supposed to be the holy grail for performance and quality for games that do support it so will defintely try it with other games. So never ever use the Edge Detect AA filter with BC2. Seems the game and Ati systems start fighting.

bad company 2 fov

Lots of little black blocks appeared over everything and kept popping in and out. Above or below and it will not show in the drop down. To use that you must have the Ati AA slider set to either 4x or 8x.

  • The game totally hates the AA Edge Detect filter.
  • I set AA and AF in the game options to 1x and tried the Ati panel options at max and nothing happened.
  • The game ignores the AA and AF sliders in the Catalyst control panels 3D section.
  • Not sure if what I’ve done today has sorted it but time will tell. You have no idea where you’re aiming, where the enemy is or who is about to knife you. So imagine you’re in a fixed gun taking out hordes of bad guys, then the screen goes blank. One problem I have been getting with BC2 that has really spoilt my game a few times has been that the screen keeps flickering black. I updated to the latest Catalyst Control panel earlier this morning and it reports my Catalyst version as 10.9, on the download site it said it was 11.1 of the suite though. Anyhow, today’s post is about how to get Bad Company 2 running awesomely with an Ati 4870 X2 graphics card. I made a post about migrating from BF2142 to BFBC2 as it might save someone from a lot of mistakes that I made. It is well nice but there are quite a few things that are different than 2142, I’m talking in both a game play sense and a game engine sense. So I’ve been a long term Battlefield 2142 player and recently switched over to Bad Company 2.










    Bad company 2 fov